BGMI · Free Fire
Competitive game titles can be selected according to the campus audience and realme campaign objective.
A complete campus esports experience combining competitive tournaments, realme-powered mini-games, student engagement, broadcast and player technology.
The realme Cup can be structured as a complete campus competition experience — from registration through finals, supported by UEx technology, production and student-facing activations.
Competitive game titles can be selected according to the campus audience and realme campaign objective.
Tournament progression, registrations, brackets, match coordination, scoring and on-ground execution.
A live presentation layer that can include commentary, match graphics, scoreboards, highlights and social content.
Technology supporting registration, player information, tournament management and the overall participant journey.
Two structures are proposed depending on campus scale, available time, number of participants and the desired depth of the campus journey.
Best for a simple, direct and high-energy tournament journey.
For a deeper campus-wide format where multiple departments compete before the grand final.
Beyond the main championship, UEx can create short, high-energy campus challenges that keep spectators playing, competing and interacting with realme throughout the event.
A fast 15-minute match where groups of 5 players compete for the highest individual kill count. The top fragger wins realme products and exclusive goodies.
Highest kills · 15 min · realme rewardsQuick 1v1 or clutch rounds built for instant campus participation. Players battle through short rounds, with winners moving forward for realme goodies.
1v1 challenge · Fast roundsA rapid TDM-style challenge where players have a limited time to score as many eliminations as possible. The highest scorer takes the daily realme reward.
Timed challenge · Daily winnerPlayers earn points across selected mini-games. A live leaderboard builds throughout the campus activation, with the overall MVP receiving a bigger realme prize.
Points leaderboard · MVP prizeStudents capture their best tournament moments, reactions or gaming content during the event. The strongest campus content wins realme goodies.
Best content · Creator rewardsSimple audience participation challenges between tournament stages — reaction tests, quick gaming tasks or prediction moments — designed to bring more students into the experience.
Audience activation · Instant goodiesThe proposal gives realme and the campus a clear choice: a focused championship or a larger campus journey with multiple participation touchpoints.
For a focused tournament experience, the 3-day championship model provides a clear and efficient competitive journey.
Where campus availability allows more time, department competition, mini-games and creator activations can turn the tournament into a wider realme campus experience.
Universal Esports brings the tournament structure, operational layer, broadcast layer, player technology and branded campus mini-games together — creating more opportunities for students to play, engage and win with realme.